0
The y-axis cell size to use for fields. Limit: > 0] [Units: wu]
0.2
The xz-plane cell size to use for fields. [Limit: > 0] [Units: wu]
0.2
Sets the sampling distance to use when generating the detail mesh. (For height detail only.) [Limits: 0 or >= 0.9] [Units: wu]
6
The maximum distance the detail mesh surface should deviate from heightfield data. (For height detail only.) [Limit: >=0] [Units: wu]
1
The maximum allowed length for contour edges along the border of the mesh. [Limit: >=0] [Units: vx]
12
The maximum distance a simplfied contour's border edges should deviate the original raw contour. [Limit: >=0] [Units: vx]
1.3
The maximum number of vertices allowed for polygons generated during the be merged with larger regions. [Limit: >=0] [Units: vx]
6
Any regions with a span count smaller than this value will, if possible, be merged with larger regions. [Limit: >=0] [Units: vx]
20
The minimum number of cells allowed to form isolated island areas. [Limit: >=0] [Units: vx]
8
The width/height size of tile's on the xz-plane. [Limit: >= 0] [Units: vx]
0
Maximum ledge height that is considered to still be traversable. [Limit: >=0] [Units: vx]
2
Minimum floor to 'ceiling' height that will still allow the floor area to be considered walkable. [Limit: >= 3] [Units: vx]
2
The distance to erode/shrink the walkable area of the heightfield away from obstructions. [Limit: >=0] [Units: vx]
0.5
The maximum slope that is considered walkable. [Limits: 0 <= value < 90] [Units: Degrees]
60
The size of the non-navigable border around the heightfield. [Limit: >=0] [Units: vx]