Constructors
constructor
- new DetourDebugDraw(): DetourDebugDraw
Methods
debugDrawNavMesh
- debugDrawNavMesh(dd, mesh, flags): void
Returns void
debugDrawNavMeshBVTree
- debugDrawNavMeshBVTree(dd, mesh): void
Returns void
debugDrawNavMeshNodes
- debugDrawNavMeshNodes(dd, query): void
Returns void
debugDrawNavMeshPoly
- debugDrawNavMeshPoly(dd, mesh, ref, col): void
Returns void
debugDrawNavMeshPolysWithFlags
- debugDrawNavMeshPolysWithFlags(dd, mesh, flags, col): void
Returns void
debugDrawNavMeshPortals
- debugDrawNavMeshPortals(dd, mesh): void
Returns void
debugDrawNavMeshWithClosedList
- debugDrawNavMeshWithClosedList(dd, mesh, query, flags): void
Returns void
debugDrawTileCacheContours
- debugDrawTileCacheContours(dd, lcset, orig, cs, ch): void
Returns void
debugDrawTileCacheLayerAreas
- debugDrawTileCacheLayerAreas(dd, layer, cs, ch): void
Returns void
debugDrawTileCacheLayerRegions
- debugDrawTileCacheLayerRegions(dd, layer, cs, ch): void
Returns void
debugDrawTileCachePolyMesh
- debugDrawTileCachePolyMesh(dd, pmesh, orig, cs, ch): void
Returns void